1. Reduce scripts2. Reduce scripts3. Reduce scriptsHow to do so:Everybody
So in generall: if you buy new clothes, shoes or hair, also attachments like jewelry or whatever, check if there is a menu option to delete the scripts after setting up or check if it's modifyable the way you are able to delete the scripts manually. Prefere the copy versions - even if they are a bit more expensive - so you are save to delete the scripts after setting up. You're save with the original copy.By the way. If you have a scripted object and would like to delete the scripts in it but can't because it's 'no mod' and does not provide a built in delete feature - owners of a private region are able to delete the scripts (using a tool provided to region owners). But make a copy before, as the scripts are destroyed after that and can not be repaired or set to 'running' again.
In general SIM Owner should care about the CPU usage of all the scripted objects on the Sim. On a cultivated and decorated Sim there are thousands of scripted objects which can lag a Sim down. Think about if you really need this new heavy scripted tribune or if a self-made, unscripted one would be sufficient to seat the spectators. The same if you want to buy a new cart. Have a look at the numbers of scripts and the CPU usage. There are huge deviation. Choose one which is less scripted. This is also in regards of timer systems and the obstacles as part of your courses. This just as a few examples.Linden Lab says an empty Sim - means no avatar on it - should not use more than 5 ms of CPU time to run smoothly. Most of the Sim's have a usage of 8 to 16 ms, or even more.TP'sWe all know almost every TP - in or out - ruins a pony's run. Bye the way, the less a Sim performs, the more lag is caused by a TP. So there is only one goal - to avoid TP's during a pony's run. Whenever possible a Sim should be locked for incoming TP's during an event. And of course - also outgoing TP's should be agreed with the event host.